IntroductionDesigned to map any tint sequence to any other tint sequence in all 8-bit sprites (245 colours) in a single spritefile.
Details
!Chromax is designed to map any tint sequence to any other tint sequence in all 8-bit (256 colour) sprites in a single spritefile that either have no palette or have a standard palette. Its main use would be for creating colour variations on sets of icons, although it can also produce negative images as colour only inverse, grey only inverse, or both. Any sprite mask is unaffected by the process.
|